Some of her moves have armor, but the armor does not protect against low-hitting attacks. Charging a heavy attack can leave a large gap where an opponent can counter or jump away. Obviously, just striking isn't going to open a defensive opponent, which is why she has Scutum, an armored stance with access to an overhead, a low, and quite possibly her most frightening move, a command grab.Īlthough she has some of the most damaging combos in the game, Marisa's offense can be volatile. She also has Dimachaerus, an uppercut and slam move which grants her a good knockdown to continue her pressure - and a combo extender with the HP version. The EX versions of Phalanx and Quadriga break right through armor, making it a bit difficult to drive impact these moves. Quadriga is an extremely long range horizontal step kick with surprising safety, especially when spaced. Phalanx is an armored superman punch that's great for going over fireballs or sneaking in after blockstrings to reset pressure, as all versions are plus on block. ![]() Gladius is a chargeable straight punch with great damage and upper body armor, which allows her to quite literally punch right through her opponent's attacks. Her special moves are almost all used for getting in and staying in. She also has several moves with armor that allow her to bully through an opponent's attacks, including a unique ability to break Drive Impact attempts easily, as well has having slightly more health than most characters, allowing her to take more hits in a match. In this way, Marisa excels once she gets her opponent into the corner where there's nowhere to go to escape her onslaught. Marisa's charged moves also deal significant chip to the opponent's drive bar if they are blocked, and some of them even recover quickly, allowing Marisa to continue pouring pressure on her opponent. Some of her other good normals are 5MP, 2MP, and 5HK, as these are all pokes that are either fast or have great range. One of her shining normals in this regard is 5HP, a long range punch that leads to good damage, especially when used as a punish counter. She is able to charge all of her heavy attacks and some of her specials by holding the associated button down. ![]() Marisa is a high-damage juggernaut with a variety of far-reaching normals. Today, she seeks glory with a smile-and an eye for beauty. As a child, she was inspired by a vision of the Colosseum in its prime. An up-and-coming jewelry designer from Italy who claims ancestry to ancient Greek warriors.
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